Tuesday, December 13, 2011

Mem Editing - 1.Basic Memory Scanning

OK since this is the first tutorial on game-hacking, im of course going to start with the very basics and that is memory scanning.

as you all should know memory is quick storage that any process can use to store variables and information that it needs to run. you can think of this storage system as a huge line of shelves/cubbyholes each hole in the shelf can store information in it and has an assigned address.

what we are trying to do is scan those memory address locations(cubbyholes) to find the value of something we want to change (money or ammo etc.) and to do that we scan for the current value , then we go back in game and change that value to something else . we keep changing and scanning until we are left with a handful (or better just one) of addresses. then we can just add it and freeze/change it to what we want.

im going to make a video for this using terraria , but for now the justcause 2 ammo hack video will work.


also on a side note , when scanning for variables they wont always be 4byte





they can be anything from that drop down list , but will usually be 4byte , float or double. if your not sure then just do an "all" scan


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